Oculus and HTC launch first-generation VR headsets
Both VR companies launch the first versions of headsets designed for consumers.
What happens when you lock twenty people in a room together and feed them material via a multi-directional soundscape? Seance explores the psychology of people who go through a story together.
Immersive experiences are not just about all-encompassing graphics or controllers. Audio plays a critical role in immersion, and Seance proves how it can influence a group of people if done correctly.
Seance also shows how sensory deprivation elevates your senses to a profound new level, even to the point of heightening a lesser-known sense such as Interoception.
An interactive starfish inside the Millennium Dome.